AI Insights · Timothy · October 2021
Top 5 Superhero Games on Android in South Africa: Q3 2021
Discover the performance trends of the top 5 superhero games on Android in South Africa during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 superhero games on the Android platform in South Africa showcased varied performance trends. Below, we delve into the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Elemental Master from Supersonic Studios LTD saw a notable fluctuation in weekly downloads, peaking at approximately 14.1K in mid-July and gradually declining to around 1.4K by the end of September. The game's weekly active users followed a similar trend, with a high of about 19.3K in mid-July, tapering off to roughly 2.8K by the quarter's end. Revenue remained modest, with occasional peaks, the highest being $4 in the last week of August.
Miami Rope Hero Spider Games by Newry experienced consistent weekly downloads, starting at around 3.6K and ending the quarter at approximately 2.6K. Active user numbers saw a steady decline from 11.6K in early July to around 7K by the end of September. Revenue for the game was minimal, peaking at $6 in the second week of August.
The Superhero League from Lion Studios showed steady weekly downloads, hovering between 3K and 5.8K throughout the quarter. The game's active users fluctuated slightly, peaking at approximately 21.4K in mid-July and decreasing to about 13.7K by the end of September. Revenue was highest at $3 during the first two weeks of July.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a strong performance in terms of revenue, with the highest weekly earnings reaching around $3.8K in mid-July. Downloads varied, peaking at 6.2K in mid-July and stabilizing around 2.4K by the end of the quarter. The game maintained a consistent active user base, fluctuating around 10.5K to 13K throughout the period.
PJ Masks™: Moonlight Heroes from Scary Beasties Limited maintained steady weekly downloads, ranging from around 2.8K to 4.5K. Active users showed a slight decline, starting at approximately 10.5K in early July and ending at around 8.4K by the end of September. Revenue peaked at $12 in mid-July, with minor fluctuations throughout the quarter.
For more in-depth insights and data on mobile app performance, visit Sensor Tower.